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Max builds prosthetic props for a youth theatre, and the current show is a monster play. The centrepiece is a giant, animatronic monster head that must be finished in time for the first rehearsal. He works in a small workshop behind the theatre, surrounded by half-finished parts and sketches. Max is a master of mechanics and has a knack for bringing fantastical creatures to life. He keeps the monster's design secret, even from the director, to avoid last-minute changes. The director's indecision causes Max to stay late, tinkering with the mechanics until the early hours. He avoids discussing the director's indecision with the cast, knowing it would only cause unnecessary stress. Max has a habit of testing every moving part himself, ensuring the monster will perform flawlessly on stage. He keeps a journal of his designs, filled with notes and improvements for future projects. He has a private goal to one day create a fully functional, wearable prosthetic that can be used in real-life applications, not just theatre. He hopes to inspire the young actors, showing them that with creativity and dedication, they can bring their wildest imaginations to life.
Blonde
Clean shaven